| In
the past year I have seen greater active engagement and increased
intrinsic motivation towards learning from my students through the use of
Active Worlds (virtual learning environment). This led me to ask the
following questions about Active Worlds:
I. How does Active Worlds promote learning?
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1) Active Worlds Addresses the
Fundamental
Characteristics of Learning (Roschelle, Pea/Means) |
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2) Active Worlds Enhances
Boys & Girls Intrinsic Motivations
(AAUW, Silverman, Pritchard) |
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3) Active Worlds Promotes
Constructivist Learning Theory (Vygotsky,
Bruner, Piaget, Papert) |
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4) Active Worlds Embodies the Concepts of
Progressive Education (Dewey, Vygotsky, Bruce's Taxonomy) |
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5) Active Worlds Promotes
Full Brain Learning
(Oppenheimer, Perry, Bruer, Healy) |
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6) Active Worlds Promotes Technology
Integration that Leads to Improved Student Achievement (Wenglinski) |
II. What factors in my
classroom & school environment impact the use of Active Worlds?
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1) Intrinsic Motivation |
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2) Project Based Learning |
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3) Social Constructs |
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4) Collaborative Learning |
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5)
Active Engagement |
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6) Frequency & Quality of Feedback -
Interactions |
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7) School Environment
(Principal, teachers, parents) |
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